namespace Beaker.OpenCube.Game
{
	public enum BiomeType
		: sbyte
	{
		Uncalculated = -1,
		Ocean = 0,
		Plains = 1,
		Desert = 2,
		ExtremeHills = 3,
		Forest = 4,
		Taiga = 5,
		Swampland = 6,
		River = 7,
		Nether = 8,
		End = 9,
		FrozenOcean = 10,
		FrozenRiver = 11,
		IcePlains = 12,
		IceMountains = 13,
		MushroomIsland = 14,
		MushroomIslandShore = 15,
		Beach = 16,
		DesertHills = 17,
		ForestHills = 18,
		TaigaHills = 19,
		ExtremeHillsEdge = 20,
		Jungle = 21,
		JungleHills = 22,
	}
}